Thursday, April 7, 2011

Process of Assignment 2

PART  1
First, I open the Adobe Flash CS4 . Then import those images to library. Next, I change the stage size to 240px X 320px.

STEP 1: Use Rectangle Tool to draw a rectangle as the background and black in color.  


STEP 2: Use Text Tool to type the words WE and THE. Then adjust the timeline and convert to symbol. Then  right click and Create Classic Tween to give it some movement.


STEP 3: Use Text Tool type the words Children and Of and drag the Kids image to th stage and place it below Children text. Then  adjust the timeline and convert to symbol. Then  right click and Create Classic Tween to give it some movement. It also adjust the Alpha for the Of text from 0% to 100%.


STEP 4:  Use Text Tool type the word Malaysia. Then at the timeline press F6 in every next frame. Then type the Malaysia text one by one on the keyframe so that it appear the word one by one on the stage.


STEP 5: Drag the Love image form library to stage and convert to symbol. Then right click and Create Classic Tween let the love image appear smaller to bigger on the stage.


STEP 6: Use Text Tool to type the words OUR and COUNTRY. Then adjust the timeline and convert to symbol. Then  right click and Create Classic Tween to give it some movement. Next set Alpha from 0% to 100% so that it appear slowly.


STEP 7: Use Text Tool to type the word Pray For. Then adjust the timeline and convert to symbol. Then  right click and Create Classic Tween to let it appear from bottom to top and give it some movement.


STEP 8: Use Text Tool to type the words Peace& and Prosperity. Then adjust the timeline and convert to symbol. Then  right click and Create Classic Tween to let the peace text appear from left and prosperity text appear from right and also create Alpha to the & text from 0% to 100%.


PART  2

STEP 1: Drag the BuildingMalaysia Text Background and Malaysia Flag image from library to the stage. Convert the Malaysia Flag image to symbol. Then adjust the timeline and right click Create Classic Tween so that can feel the Malaysia Flag movement.


STEP 2: Drag the Kids images to the stage and create a folder for the kids. Covert to Symbol to let the kids rotate left and right.


STEP 3: Drag all the Text images to the stage and create a folder for the text. Convert to Symbol and right click Create Classic Tween to let the text come in the the stage from the left and right. Beside, at Properties there set 100% for the ease so that it appear smoothly when reaching.


STEP 4: Drag the Love image to stage. Convert to Symbol and right click Create Classic Tween to let the love become bigger and smaller repeatedly so that can see the movement of the whole poster.


Final Step: Press F9 and type stop(); then click Script Assist at the end of the timeline. 

 ASSIGNMENT 2 IS DONE 

Wednesday, April 6, 2011

About Assignment 2

This assignment 2 is based on the assignment 1 poster. Duration of the assignment 2 is 15minutes to 20 minutes.

MY CONCEPT OF ASSIGNMENT 2
The theme of assignment 2 is 1 Malaysia. Duration of my assignment 2 is 20 minutes. In this assignment 2, I mostly use CREATE CLASSIC TWEEN, RECTANGLE TOOL and TEXT TOOL. At the timeline, I set it 12fps and end at the 232 frames. I also set the stage size with 240px X 320px that required.

Tuesday, February 8, 2011

Tutorial 1

Today is the first week of the class, I had learned about Getting Acquainted.


THIS IS THE FINAL OUTCOME




The process of making the final outcome.
Step 1: Open Adobe Flash file. Then choose the ActionScript 3.0.



Step 2: For the exercise requirement is dimension size of 400pixels X 250pixels and 12 fps.
So, right click and choose Document Properties change the value.



Step 3: Click File > Import > Import to library and choose the pictures that wanted. Those pictures will imported to the library window.

About Time Line.
We have to know some Shortcut key for us to continue the works.
Here are the Important Shortcut Key:
F5 = Insert Frames.Insert the amount of frames you want.
F6 = Convert to Key Frame.Seperate or start another frames.
V  = Selection Tools.Select items.
Q  = Free Transform Tools. Free Transformation.
Ctrl + T  = Transform. For details Transformation.



 Step 4: Create and name the layer as BackgroundSets the fps (Frame per second) into 12.0fps.
Choose background picture from library, after that click and drag the picture and put into the stage.


Step 5: For requirement is to produce a 4 sec productSo,12 fames per second and have to make total 48 frames for background picture. Click at the frame 48, and then press F5.

Step 6: Create and name the new layer Picture 2. Then resize and place it nicely. Drag the keyframe to 12 so that the Picture 2 will appear at that time.

Step 7: Create and name the new layer Picture 3. Then resize and place it nicely. Drag the keyframe to 24 so that the Picture 3 will appear at that time.

Step 8: Create and name the new layer Picture 4. Then resize and place it nicely. Drag the keyframe to 36 so that the Picture 4 will appear at that time.

Step 9: Create and name the new layer Text. Then resize and place it nicely. Drag the keyframe to 36 so that the Text will appear at that time.

SEMESTER 3

Hello, it is now a new semester again.
Welcome to Computer Graphic 3.
In this semester, i will learn about how to use the Adobe Flash.


Wednesday, January 12, 2011

Computer 3D Modeling in Exhibition Design

3D modeling is the process of create a 3D object by using the software of 3D MAX, 3ds, Maya ant others. 3D is an abbreviation for 3-dimensional and it means that the object comes with width, height and depth. Hence, the better definition for 3D graphics should be “Two dimensional representations of three dimensional objects.” (Two dimensional refers to the 2 dimensional screen output of these graphics and 3 dimensional objects here refer to the objects which exist only in the memory of the computer.) An enclosed shape made from connected points in a 3D space forms a simple three-sided polygon. This three-sided polygon is the basis of objects creation in the 3d environment. These are model the object include the exhibition booth of the design.